package nju.firework.game.cell;

public class CellConst {

	public final static float HEIGHT_FLOOR=80f;
	public final static float HEIGHT_BLOCK=160f; 
	public final static float WIDTH=80f;
	public final static int WEITHT=1;
	public final static int ELASTICITY=0;
	public final static float FRICTION=0f;
	public final static float ENTER_X=800f;
	public final static float ENTER_Y=240f;
	
}
